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Farmers living near the sleepy, bucolic hamlet of Alfandi awoke one morning a few weeks ago to discover their crops ruined and their livestock sickened by some unknown blight. Word of this misfortune quickly spread throughout their community. The farmers met with the hamlet’s leaders to uncover its cause, though little talk was needed: all were certain it was the work of black magic!


Unknown to the citizens of Alfandi, this blight is spreading quickly. If left unchecked, their community is doomed unless your group of adventurers can put an end to this madness. All clues lead the party to a strange enchanted wood that holds the key to stopping the malign curse. There isn’t much time to solve this mystery, however. Other evil and self-serving factions are at work to ensure that the blight takes hold on the land.

Click here to download a 4-page preview of the module.

DD5 Mystery of the Wood of Dark Boughs Dungeoneer Guild Games 1st edition Advanced Dungeons & Dragon (AD&D) module
Faerie Ring by Mark Lyons (artist) Dungeoneer Guild Games 1st edition Advanced Dungeons & Dragon (AD&D) module
Search Band by Stefan Poag (artist)
Black Dragons (JPEG)_edited.jpg
Angry Villagers by Johnathan Bingham (artist)
Owlbear Attack by Mark Lyons (artist)

About the Module

DD5 Mystery of the Wood of Dark Boughs is a 32-page module for characters levels 2 to 4. The players attempt to solve a dispute between two neighboring villages that leads to something much more sinister. The adventurers must search farm steadings, an enchanted wood, and, finally, a dreadful marsh to uncover the widening gyre of the mystery. While looking for clues, fearsome ogres, sirines, bullywugs, and more attempt to thwart the party at every turn. This low-level adventure features both wilderness and dungeon locations for the players to explore.

The module contains fifteen original black-and-white illustrations by Johnathan Bingham, Mark Lyons, and Stefan Poag. The cover art featuring some of the wood’s inhabitants was created by Stefan Poag.


  • For use with first edition rules.

  • A 32-page saddle-stitched booklet printed in black-and-white.

  • A removable, two-panel cardstock cover printed in color.

  • Six maps including one for wilderness locations and four dungeon maps.

  • 49 numbered encounter areas and adventure background for the GM.

  • Three new magic items.

  • New monster: pukys.

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