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EXPLORE • FIGHT • LOOT • LEVEL UP
We publish adventures for use with classic-style fantasy role-playing games.


Let’s Fight! A First Edition AD&D Combat Example
This article presents a detailed, step-by-step walkthrough of the First Edition combat process, using a sample dungeon encounter to illustrate how surprise, initiative, spellcasting, movement, and combat resolution function in play. Where appropriate, notes identify the specific rulebook sections from which each procedure is drawn.
Dungeoneers Guild Games
Jan 136 min read


More Confounded Rules! Exploring Advanced Dungeons & Dragons Rules
As most players know, many rules in AD&D are notoriously difficult to grasp. The causes range from unclear writing to typographical errors to poor organization. This article sheds light on some of the game’s more arcane and perplexing rules, explaining how they function and, in some cases, the rationale for their inclusion. Often, multiple sources must be consulted to uncover the official answer. To facilitate this, page numbers are cited throughout the text.
Dungeoneers Guild Games
Nov 28, 202527 min read


Understanding Psionics in Advanced Dungeons & Dragons
Psionics in First Edition Advanced Dungeons & Dragons (AD&D) are an optional subsystem of mental powers drawn from the minds of creatures. Their inclusion adds a rare and unconventional dimension to a campaign.
Dungeoneers Guild Games
Sep 21, 202519 min read


Alignment & Its Critics in Dungeons & Dragons
Alignment is a founding tradition of Dungeons & Dragons (D&D). Present since 1974, it defines the moral compass of player characters, non-player characters, and monsters. By indicating who aligns with Good, Evil, Law, or Chaos — or who chooses Neutrality — alignment distinguishes heroes from villains and permeates the game’s cosmology.
Dungeoneers Guild Games
Sep 20, 20255 min read


Again, Confounded Rules! Exploring More Advanced Dungeons & Dragons Rules
Advanced Dungeons & Dragons (AD&D) is a gloriously sprawling game, and with that scope comes more than a few puzzling, oddly phrased, or hard-to-find rules. Some of these quirks stem from old printing errors, some from vague wording, and others from information tucked away in unexpected corners of the books.

R. Nelson Bailey
Oct 24, 202321 min read
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