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We publish adventures for use with classic-style fantasy role-playing games.
DUNGEON DELVE #6
LORDS OF SHADOW
Decades ago, the lords of Ergoza abruptly abandoned their lands and vanished from the realms of humankind. Ever since, the ruins of their stronghold, Orclase Castle, have loomed over the forlorn moors surrounding their demesne. The once-mighty castle now bears a sinister reputation. Tales of baleful witch-fires, ghostly apparitions, and a mysterious huntsman leading a shadowy pack keep all but the most foolish away from the castle’s storied halls.
Recently, elusive lights have been seen in the castle’s towers, suggesting its renewed habitation. Ravening brigands, evil hobgoblins, and worse now prowl the overgrown byways of Ergoza. More troubling still, wild rumors amongst the common folk hint that the lords of the castle — the errant Orclase family — have returned to reclaim their ancestral lands. For those dwelling in the castle’s shadow, these foreboding signs suggest the return of the ancient evil that once haunted these lands.
Click here to download a 4-page preview of the module.
About the Module
Lords of Shadow
For 5–8 characters of levels 5–7 (about 36 levels total)
In this adventure, the player characters investigate strange happenings that plague the Forlorn Moors. Villagers vanish without a trace, strange monsters prowl the moors, and the shattered silhouette of Orclase Castle looms above the land like a wound in stone. Long ago, its ruling family was cursed and banished to the Plane of Shadow — now they have returned, no longer mortal, but shades bound to darkness. To end the shadow’s reign, the heroes must brave the haunted castle, confront its cursed lords, and uncover the relics that hold the key to salvation… or damnation.
Artwork
Fifteen original black-and-white illustrations by Carlos Castilho, Kennon James, Joe Porkio, Del Teigeler, and Brian “Glad” Thomas. Stunning cover art by Justin Davis, featuring Count Arnau atop his wyvern steed.
Includes a free eBook PDF of the module with the purchase of a print copy.
Inside the Module
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System: For use with First Edition (1e) game rules (easily adapted for OSR systems).
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Length & Format: 44-page saddle-stitched adventure booklet, printed in black-and-white, with a removable two-panel cardstock color cover.
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Maps: Four detailed maps, including the Forlorn Moors wilderness, two castle levels, and a dungeon beneath the ruins.
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Encounters: 107 keyed locations plus background, side quests, and random encounters.
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New Content: Five new magic items and seven new monsters (black mold, cruach, dark ooze, greater shadow, huntsman, shadowfolk, shargoyle).






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