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EXPLORE • FIGHT • LOOT • LEVEL UP
We publish adventures for use with classic-style fantasy role-playing games.


Confounded Rules! Some Advanced Dungeons & Dragons Rules Examined
First Edition Advanced Dungeons & Dragons (AD&D) is a wondrous game that has left an indelible mark on those who’ve played it — this author included. Yet its quirky, idiosyncratic rulebooks can be difficult to navigate, even for veteran players. Editing issues run throughout, leaving readers unsure of what the rules actually mean. Common problems include vague wording,

R. Nelson Bailey
Mar 6, 202222 min read


The Making of a Module: DD2 Dungeons of the Dread Wyrm
The inspiration for the module DUNGEON DELVE #2: Dungeons of the Dread Wyrm was simple: I wanted to craft a dragon adversary that was both challenging and unforgettable. In earlier editions of the game, this was no easy feat. Dragons were, frankly, underwhelming — especially when facing high-level adventurers. A typical encounter rarely lasted beyond a few rounds.

R. Nelson Bailey
Oct 27, 20192 min read


10 Common Complaints Heard in a Dungeons & Dragons Game
People play Dungeons & Dragons and other RPGs to have fun, but sometimes — usually in stressful situations — emotions can run high. Players may say and do things around the gaming table that are not in the spirit of camaraderie. This can quickly shift the tone of the game from “fun” to “not fun.”

R. Nelson Bailey
Jun 9, 20197 min read


The Mystery of the Missing Fiend Folio Cover
In 1983, TSR updated its Advanced Dungeons & Dragons hardcover books with new cover art and the iconic orange-spine design. However, they did so for only four of the five books available at the time: Monster Manual, Player’s Handbook, Dungeon Master’s Guide, and Deities & Demigods (the latter of which was retitled Legends & Lore).

R. Nelson Bailey
May 19, 20192 min read
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