Confounded Rules! Spotlight: Melee Movement in AD&D
Dec 25, 2025
1 min read
Updated: 5 days ago
Melee movement in AD&D raises questions about striking range, spellcasting, breaking off, and falling back. This guide compares the First Edition rules for each situation.
This article examines and clarifies the rules governing combat movement in First Edition Advanced Dungeons & Dragons.
By R. Nelson Bailey

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About Casting and Movement.
DMG p52, says about adventuring in the air,
"Fly spell: Utilizing a fly spell takes as much concentration as walking, so most spells could be cast while flying, either while hovering or moving slowly (3” or less)."
Could we say from that, that spell casting is possible while walking at 3'' (or less) movement rate ?